---
title: Record a video with JavaScript in a Ruby on Rails app
slug: record-a-video-with-javascript-in-a-ruby-on-rails-app
published_at: 2021-03-12 18:00:11 +0000
updated_at: 2026-03-04 20:14:23 +0000
summary: 
description: Learn how to record video using the MediaRecorder browser API with JavaScript. We&#39;ll cover how to display a monitor video and how to playback the recorded video in a second video object.  Episode gist: https://gist.github.com/cjavdev/3f23db1771fff816b79a2580c435b0fc  Code: https://github.com/cjavdev/video_automation Twitter: https://twitter.com/cjav_dev Feedback: https://forms.gle/Q31hhjJGsMrvY4mL6  It turns out there&#39;s a really excellent tool called TubeBuddy that already exists and does most of what I was planning to build. I&#39;ve started using TubeBuddy in the past few months and really like it. If you use this link to buy a license, I&#39;ll get a small cut for being an affiliate: https://www.tubebuddy.com/cjavdev. #rails #rubyonrails
tags: [How to record a video with JavaScript, navigator.mediadevices.getusermedia stop, How to record a video with JS, JavaScript, MediaRecorder, video, video tag, html video, Browser Video API, getUserMedia, navigator.mediaDevices.getUserMedia, Rails, Ruby on Rails, web development, rails 6, ruby on rails tutorial, ruby on rails 6, javascript tutorial, html video player, html video autoplay, Getusermedia javascript]
views: 1443
author: CJ Avilla
url: https://www.cjav.dev/videos/record-a-video-with-javascript-in-a-ruby-on-rails-app
youtube_url: https://www.youtube.com/watch?v=fqgnOEjakDg
youtube_id: fqgnOEjakDg
embed_url: https://www.youtube.com/embed/fqgnOEjakDg
thumbnail_url: https://i.ytimg.com/vi/fqgnOEjakDg/hqdefault.jpg
type: video
---

# Record a video with JavaScript in a Ruby on Rails app

*Published: March 12, 2021*
*Views: 1443*

## Watch

[Watch on YouTube](https://www.youtube.com/watch?v=fqgnOEjakDg)

[![Record a video with JavaScript in a Ruby on Rails app](https://i.ytimg.com/vi/fqgnOEjakDg/hqdefault.jpg)](https://www.youtube.com/watch?v=fqgnOEjakDg)

## Description

Learn how to record video using the MediaRecorder browser API with JavaScript. We&#39;ll cover how to display a monitor video and how to playback the recorded video in a second video object.

Episode gist: https://gist.github.com/cjavdev/3f23db1771fff816b79a2580c435b0fc

Code: https://github.com/cjavdev/video_automation
Twitter: https://twitter.com/cjav_dev
Feedback: https://forms.gle/Q31hhjJGsMrvY4mL6

It turns out there&#39;s a really excellent tool called TubeBuddy that already exists and does most of what I was planning to build. I&#39;ve started using TubeBuddy in the past few months and really like it. If you use this link to buy a license, I&#39;ll get a small cut for being an affiliate: https://www.tubebuddy.com/cjavdev.
#rails #rubyonrails

## Transcript

what&#39;s up everyone in this episode i&#39;m going to show you how to record a video with javascript we&#39;re building on top of our existing video automation platform here and i thought it might be interesting to just go through the process and show how we can add the ability to just record a simple video and then ultimately upload that to youtube so this vid this this episode is going to be all about how to record the video and then in the next episode we&#39;ll show how to take that video and upload it to youtube um and so what we&#39;re going to do is create a new controller i&#39;m going to say rails generate controller video recordings and this video recordings controller is going to be purely for the like the ui and for recording our video we&#39;re at like initially we&#39;re not gonna actually save the recordings anywhere we&#39;ll just we&#39;ll just kind of like create them so if we open up this view let&#39;s talk about all of the html and javascript that we might need to actually record this so i&#39;m gonna say like record a new video okay so in order to do this we&#39;re gonna need a button and we&#39;ll call the first buttons we&#39;ll give it an idea of start and then we&#39;ll have another button um we&#39;re just going to use javascript for both of these and this one will be called stop and then separately we also need just a video control so we&#39;re going to add a video control here and we&#39;ll give this an id of like i don&#39;t know the live like this is gonna show the camera as we&#39;re recording um and we&#39;ll give this um just a height and width uh so height and width and then we&#39;ll make this auto play and muted and we&#39;ll set the height 200 and we&#39;ll set the width to 300 just to give us something like a nice like simple little thing and then we&#39;ll style it with uh border uh let&#39;s see okay so this the javascript that&#39;s required here is interesting so we&#39;re gonna add a a click handler for this start button so we need to grab reference to the start button and we can do so like that and then we&#39;ll add a click handler for the stop button and we can do so like that and then when the start button is clicked start button when the start button is clicked we want to like start recording and when the stop button is clicked we want to stop recording so the way this works is we um we need to create a media stream so we can say like stream is await navigator dot media devices dot get user media and then we pass in audio because we want the audio and video and this should give us back a stream object that we can then use to set as the source for our live video so we can say like live actually let&#39;s just grab so we can use the shortcut and just use live or like here we don&#39;t actually need to grab reference with the query selector because we&#39;re using id but uh yeah it&#39;s just a good practice to just live video live so we&#39;ll say live video dot source object is stream um okay so then this like just at this point alone we should be able to refresh our page and see some controls so let&#39;s go look and see what we&#39;ve got going on here so if i go to video recording slash new we can see that we have a you know our header for recording new video we have start and stop buttons and if we open up the console here uh we we see an error that says await is only valid inside of async function so i&#39;m actually going to just wrap most of this in an async iffy and that will give us that&#39;ll make it so that we can use a weight here inside of our javascript okay so now if we refresh um you can see that when the page loads we are given access and permission directly from the the built-in the browser&#39;s media media api here so we&#39;re going to say continue allowing access and then we can switch yeah we can like switch between which microphone and which camera we want directly through the chrome browser settings for now i think that i have this set up for yes so it&#39;s set to my default microphone but i have several other microphones i can select the cam link if i wanted to come from the camera or this usb so that it comes from the usb but at this point we&#39;re just sort of streaming the input from the camera and the audio into this video player here and we&#39;re not hearing anything because it&#39;s muted and there&#39;s no controls or anything and so when we click start or stop nothing is actually happening yet so the next piece is that we need to set up a recorder a media recorder and i&#39;ll show you how to handle that here okay so we want to create a recorder and we&#39;re going to make that a new media recorder and that takes as an argument the stream also okay so when we when we create this video input object and we&#39;re setting the source as this media device&#39;s stream that&#39;s really just so you can see yourself uh or like see what the camera input is while it&#39;s recording um the other thing we can do here is say that like um or what we want to do is sort of collect up the chunks as the recording is happening we want to collect up the chunks and when data is available we want to um store each of those chunks so we&#39;re going to say recorder on data available is um an event that will fire when data is available and want to like collect up each of those pieces of data into chunks so we can say chunks is an empty array and we can say uh chunks dot push e dot data this will make it so that like once um once our recorder stops recording and or data is available we can start collecting up all of those chunks into this uh into this object so the next thing we want to do is when the start button is clicked we want to start recording so we&#39;re going to say recorder.start this is just a method that&#39;s available on media recorder there&#39;s also pause and resume but we&#39;re not going to add those today we&#39;ll just have start and stop and then when the stop button is clicked we&#39;ll say recorder.stop okay i think this should get us something let&#39;s also log here or console.log chunks so we&#39;ll refresh the page and we can say start and that should start recording we can kind of see the red dot up here and that shows us that we are recording and then we can say stop and we see that we logged out just an empty array so i think what&#39;s happening is that this on data available is firing after we click stop so instead of just console logging chunks here i&#39;m going to just add like a little timeout so set timeout to i don&#39;t know maybe like 500 milliseconds or something just to stay safe and then we&#39;ll refresh the page click start talk talk talk something is recording we think maybe and then click stop and now we see that the chunks when it was logged out it has a blob and the blob is some some sort of video data right so um yeah it&#39;s using it shows you like the the actual mime type here but that this is the actual blob that we care about so this is um what we would do is take this blob that&#39;s inside of this chunk uh take that&#39;s inside of one of these chunks and then we could send that to the server um or we could upload it directly to youtube or we could do whatever we want with it so just to take this one step further what i want to do is add another video input here and we&#39;ll just call this like playback it&#39;ll be the same size and everything instead of autoplay and muted we&#39;ll give this one controls so that we have like a play stop next etc and then we can we can grab reference to that and we&#39;ll say playback video playback and when the video stops and we have chunks we can say playback video dot source is equal to window dot url dot create object url and we can pass in the first chunk okay and then we can say you know just like playback video dot play or something just to get it started so that we don&#39;t have to touch anything so now if we refi if we refresh the page you&#39;ll notice that there&#39;s two videos here right like the top one is still our preview and the bottom one will be our video that we ultimately record so let&#39;s hit start hey this is a test we&#39;re gonna see if this records our video hey this is a test we&#39;re gonna see if this records our video okay so i&#39;m not sure if you could hear that playback but this did totally work um and you can see sort of the input also you can see you can definitely see the green screen setup that we&#39;ve got going on here which is kind of cool but um yeah this is how you would record video and then you can take you can just like take this this uh url object or you can take the blob and pass that to your server or whatever right like you have you have these blobs that you can now work with so this is how you record video in in javascript let&#39;s just do a quick recap so we added a little bit of html just a start and stop button then we added a video element or a video control here with html so that we would have something to look at while we were recording ourselves we added another video control for playback after we were done a couple of buttons so that when we can start and stop the stream uh we grabbed reference to the media devices this this will also prompt the user for permission to use their microphone and camera mine is not prompting me because i had already like previously approved this um for localhost and some other some other projects and then we created a recorder and we said that when when the data is available push that into chunks we added some click handlers for our buttons so that we would start and stop the recorder and ultimately we did just like a small demo with chunks here passing that blob into an existing video element so that we could play that back so this is how you can record video with javascript in the next episode we&#39;ll show how to take this blob pass it to your back end and then securely upload that to youtube thanks for watching if you enjoyed this please give us a thumbs up and uh yeah we&#39;ll see you in the next [Music] one

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